; timing data main file by smash/ds
; -----------------------------------------------------------------------
; do not modify!!
; (because if you modify it, you could practically design your OWN demo
;  with this code, but luckily, if you're lame enough to do this, you will
;  also be lame enough not to understand that stuff. so we don't care at
;  all. thanks ;)
; -----------------------------------------------------------------------

paqfile        horizon.paq
tune           demo3.it

preload bla bla bla

loadscene      0x000000 0 comet
loadscene      0x000000 1 intro1.lws
loadscene      0x000000 2 cave5.lws
loadscene      0x000000 3 liwe1.lws
loadscene      0x000000 4 geiss
loadscene      0x000000 5 sz3_4.lws
loadscene      0x000000 6 move.lws
loadscene      0x000000 7 pilz.lws

clearscreen    0x000000 1 on  bla bla
clearzbuffer   0x000000 1 on  bla bla
loopscene      0x000000 1 off bla bla
clearscreen    0x000000 2 off bla bla
clearzbuffer   0x000000 2 off bla bla
loopscene      0x000000 2 off bla bla
clearscreen    0x000000 3 off bla bla
clearzbuffer   0x000000 3 off bla bla
loopscene      0x000000 3 off bla bla
clearscreen    0x000000 5 off bla bla
clearzbuffer   0x000000 5 on  bla bla
loopscene      0x000000 5 off bla bla
clearscreen    0x000000 6 off bla bla
clearzbuffer   0x000000 6 on  bla bla
loopscene      0x000000 6 off bla bla
clearscreen    0x000000 7 on  bla bla
clearzbuffer   0x000000 7 on  bla bla
loopscene      0x000000 7 off bla bla

playscene      0x000000 0 bla bla            ; comet
normfade       0x036000 20 0xffffff
stopscene      0x040000 0 bla bla
playscene      0x040000 1 bla bla            ; intro
normfade       0x040000 -8 0xffffff
screen         0x054000 1 0
screen         0x054000 2 1
alphafade      0x054000 5
playscene      0x054000 2 bla bla            ; cave5
normfade       0x0c4000 10 0x0 bla
stopscene      0x0d0000 2 bla bla
playscene      0x0d0000 3 bla bla            ; liwe
normfade       0x0d0000 -10 0x0 bla
stopscene      0x150000 3 bla bla
playscene      0x150000 4 bla bla            ; geiss
stopscene      0x170000 4 bla bla
playscene      0x170000 5 bla bla            ; sz3_4

screen         0x1c0000 5 0           
screen         0x1c0000 6 1
alphafade      0x1c0000 10
playscene      0x1c0000 6 bla bla

stopscene      0x210000 6 bla bla

freescene      0x210000 1 bla bla
freescene      0x210000 2 bla bla
freescene      0x210000 3 bla bla
freescene      0x210000 5 bla bla
freescene      0x210000 6 bla bla

playscene      0x210000 7 bla bla
showpilz       0x210000 7 bla bla
normfade       0x273f00 8 0x0 bla bla
stoppilz       0x283f00 7 bla bla
stopdemo       0x283f00 0 bla bla

; Don't care about the "bla bla"s , they're just for common confusion

